namespace pocketSharpPlanets
{
    partial class pocketMainForm
    {
        /// <summary>
        /// Variabile di progettazione necessaria.
        /// </summary>
        private System.ComponentModel.IContainer components = null;
        private System.Windows.Forms.MainMenu mainMenu1;

        /// <summary>
        /// Liberare le risorse in uso.
        /// </summary>
        /// <param name="disposing">ha valore true se le risorse gestite devono essere eliminate, false in caso contrario.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Codice generato da Progettazione Windows Form

        /// <summary>
        /// Metodo necessario per il supporto della finestra di progettazione. Non modificare
        /// il contenuto del metodo con l'editor di codice.
        /// </summary>
        private void InitializeComponent()
        {
          System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(pocketMainForm));
          this.mainMenu1 = new System.Windows.Forms.MainMenu();
          this.menuItem1 = new System.Windows.Forms.MenuItem();
          this.setAngleMenuItem = new System.Windows.Forms.MenuItem();
          this.setSpeedMenuItem = new System.Windows.Forms.MenuItem();
          this.shootMenuItem = new System.Windows.Forms.MenuItem();
          this.menuItem2 = new System.Windows.Forms.MenuItem();
          this.resetMenuItem = new System.Windows.Forms.MenuItem();
          this.exitMenuItem = new System.Windows.Forms.MenuItem();
          this.backgroundImage = new System.Windows.Forms.PictureBox();
          this.panel1 = new System.Windows.Forms.Panel();
          this.speedAngleTextBox = new System.Windows.Forms.TextBox();
          this.SpeedAnglelabel = new System.Windows.Forms.Label();
          this.statusLabel = new System.Windows.Forms.Label();
          this.timer1 = new System.Windows.Forms.Timer();
          this.panel1.SuspendLayout();
          this.SuspendLayout();
          // 
          // mainMenu1
          // 
          this.mainMenu1.MenuItems.Add(this.menuItem1);
          this.mainMenu1.MenuItems.Add(this.menuItem2);
          // 
          // menuItem1
          // 
          this.menuItem1.MenuItems.Add(this.setAngleMenuItem);
          this.menuItem1.MenuItems.Add(this.setSpeedMenuItem);
          this.menuItem1.MenuItems.Add(this.shootMenuItem);
          this.menuItem1.Text = "Action";
          // 
          // setAngleMenuItem
          // 
          this.setAngleMenuItem.Text = "Set Angle";
          this.setAngleMenuItem.Click += new System.EventHandler(this.menuAngleClick);
          // 
          // setSpeedMenuItem
          // 
          this.setSpeedMenuItem.Text = "Set Speed";
          this.setSpeedMenuItem.Click += new System.EventHandler(this.menuSpeedClick);
          // 
          // shootMenuItem
          // 
          this.shootMenuItem.Text = "Shoot!";
          this.shootMenuItem.Click += new System.EventHandler(this.menuShootClick);
          // 
          // menuItem2
          // 
          this.menuItem2.MenuItems.Add(this.resetMenuItem);
          this.menuItem2.MenuItems.Add(this.exitMenuItem);
          this.menuItem2.Text = "Menu";
          // 
          // resetMenuItem
          // 
          this.resetMenuItem.Text = "Reset";
          this.resetMenuItem.Click += new System.EventHandler(this.menuResetClick);
          // 
          // exitMenuItem
          // 
          this.exitMenuItem.Text = "Exit";
          this.exitMenuItem.Click += new System.EventHandler(this.menuCloseClick);
          // 
          // backgroundImage
          // 
          this.backgroundImage.BackColor = System.Drawing.Color.Transparent;
          this.backgroundImage.Dock = System.Windows.Forms.DockStyle.Fill;
          this.backgroundImage.Image = ((System.Drawing.Image)(resources.GetObject("backgroundImage.Image")));
          this.backgroundImage.Location = new System.Drawing.Point(0, 0);
          this.backgroundImage.Name = "backgroundImage";
          this.backgroundImage.Size = new System.Drawing.Size(320, 186);
          this.backgroundImage.Paint += new System.Windows.Forms.PaintEventHandler(this.pictureBox1_Paint);
          // 
          // panel1
          // 
          this.panel1.BackColor = System.Drawing.Color.Silver;
          this.panel1.Controls.Add(this.speedAngleTextBox);
          this.panel1.Controls.Add(this.SpeedAnglelabel);
          this.panel1.Location = new System.Drawing.Point(3, 146);
          this.panel1.Name = "panel1";
          this.panel1.Size = new System.Drawing.Size(144, 40);
          this.panel1.Visible = false;
          // 
          // speedAngleTextBox
          // 
          this.speedAngleTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
          this.speedAngleTextBox.Location = new System.Drawing.Point(74, 7);
          this.speedAngleTextBox.Name = "speedAngleTextBox";
          this.speedAngleTextBox.Size = new System.Drawing.Size(55, 30);
          this.speedAngleTextBox.TabIndex = 1;
          // 
          // SpeedAnglelabel
          // 
          this.SpeedAnglelabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
          this.SpeedAnglelabel.Location = new System.Drawing.Point(3, 10);
          this.SpeedAnglelabel.Name = "SpeedAnglelabel";
          this.SpeedAnglelabel.Size = new System.Drawing.Size(65, 30);
          this.SpeedAnglelabel.Text = "label2";
          // 
          // statusLabel
          // 
          this.statusLabel.BackColor = System.Drawing.Color.Black;
          this.statusLabel.ForeColor = System.Drawing.Color.Yellow;
          this.statusLabel.Location = new System.Drawing.Point(0, 0);
          this.statusLabel.Name = "statusLabel";
          this.statusLabel.Size = new System.Drawing.Size(83, 26);
          this.statusLabel.Text = "player one";
          // 
          // pocketMainForm
          // 
          this.AutoScaleDimensions = new System.Drawing.SizeF(131F, 131F);
          this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
          this.AutoScroll = true;
          this.ClientSize = new System.Drawing.Size(320, 186);
          this.Controls.Add(this.statusLabel);
          this.Controls.Add(this.panel1);
          this.Controls.Add(this.backgroundImage);
          this.KeyPreview = true;
          this.Menu = this.mainMenu1;
          this.Name = "pocketMainForm";
          this.Text = "Sharp Planets";
          this.Load += new System.EventHandler(this.Form1_Load);
          this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.pocketMainForm_KeyDown);
          this.panel1.ResumeLayout(false);
          this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.MenuItem menuItem1;
        private System.Windows.Forms.MenuItem setAngleMenuItem;
        private System.Windows.Forms.MenuItem setSpeedMenuItem;
        private System.Windows.Forms.MenuItem shootMenuItem;
        private System.Windows.Forms.MenuItem menuItem2;
        private System.Windows.Forms.MenuItem exitMenuItem;
        private System.Windows.Forms.PictureBox backgroundImage;
        private System.Windows.Forms.MenuItem resetMenuItem;
        private System.Windows.Forms.Panel panel1;
        private System.Windows.Forms.Label statusLabel;
        private System.Windows.Forms.TextBox speedAngleTextBox;
        private System.Windows.Forms.Label SpeedAnglelabel;
        private System.Windows.Forms.Timer timer1;
    }
}

